BRPVP V143 Changelog:
- Added a 3-axis construction system.
- The F9 automatic construction now supports rotation in all axes and is very powerful.
- You can choose (in the object menu) any 2 objects from the base to use for automatic construction.
- The automatic construction now has a quick and cost-free preview using the F10 key.
- The automatic construction preview can be cleared using the F11 key.
- The grounded construction mode now works with the new 3-axis construction system.
- Added Classic Mode that brings back the early versions of BRPVP (BRPVP_classicMode = true;).
- Fixed issue where the player would die from lack of oxygen if the login took longer than usual.
- Visual improvements to Atomic Bombs.
- Decorative Flags have been added as a construction option.
- Custom images can now be added to Decorative Flags.
- Added personal decorative flags that can only be used by pre-designated players.
- It's now easier to punch others when using super sprint.
- Meister player lights now blink much less frequently.
- Energy-saving: servers without "-autoInit" can now restart when empty for X minutes (BRPVP_restartWhenEmptyForXMinutes = 15;).
- After the last player leaves the server, all data is saved so the server can shut down without issues.
- Lines drawn on the 3D screen (dome, radial construction, bomb, anti-bomb, etc.) are now more visible.
- Fixed a conceptual bug related to the dynamic base system (several issues resolved by this small fix).
- Bot patrols stopped working in Arma 3 version 2.18; the issue has been fixed.
- Zombie corpses in Infected Cities now remain on the ground longer without consuming excessive resources.
- Fixed Turrets not returning to their shielded state (blue color).
- Added a bone farming feature for crafting Voodoo Dolls.
- Fixed Atomic Bombs not destroying normal AI unit Turrets.
- Fixed AI units not dropping money cases when killed by Atomic Bombs.
- Improvements to Good Peter's explosion.
- Good Peter and Lazarus now spawn near each other and are highly likely to meet and fight.
- Fixed the helicopter in the mission "Besieged City" not deploying AI units.